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Rust · Code Lock Raid
CodeRaider splits the 10,000 possible PINs across your raid group, ordered by what real players actually use. Sign in, share a room code, crack faster.
Free · No download · Phone, tablet, desktop
In real life, easy PINs like 1234 work because the code is just one layer of security — you also need physical access. In Rust, the code is the only layer, so players pick harder ones. But they're still human: they reach for memorable patterns like years, repeats, and keyboard walks. CodeRaider checks those first.
One click. Pick a username. You'll be able to see your room history any time you come back.
Everyone in the same room gets unique PINs to try, in order. No duplicates, no wasted tries.
Coverage scales with raiders. 4 people working a lock = roughly 4× faster than going solo.
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Current Code
Rank - of 10,000
If Rust players picked PINs at random, you'd have a 1-in-10,000 shot each guess — you'd need around 5,000 tries just to hit a 50/50 chance. Not great.
But players aren't random. In real life, weak PINs like 1234 or birthdays work because the code is just one layer of security — you still need physical access. In Rust, the code is the security, so players try harder. The gap closes, but it doesn't disappear: humans still reach for memorable patterns like years, repeats, and keyboard walks. CodeRaider runs through PINs in roughly that order — most-memorable first.
The numbers below are estimates: real-world PIN-frequency data adjusted down for Rust's higher security stakes. Real coverage will vary by server and group, but the shape is right — you're working the odds, not guessing blind.
| Codes tried | Chance of getting in |
|---|---|
| 100 | about 1 in 8 |
| 500 | about 1 in 3 |
| 1,000 | about 2 in 5 |
| 2,000 | about 1 in 2 |
| 3,000 | about 3 in 5 |
| 5,000 | about 3 in 4 |
Split the list across your whole raid group and you cover ground fast. The more raiders on a lock, the sooner it cracks.